WORN PLANKS — LOCKER3D 1K STARTER

Original texture: Worn Planks by Dimitrios Savva / Poly Haven.
Source: https://polyhaven.com/a/worn_planks
Texture license: CC0 1.0. See https://polyhaven.com/license

Locker3d created the small demo scene and tested these downloads in Blender 5.0.
This is not an original Locker3d photoscan. These are 1024 x 1024 exports,
not the historical 4K folder and not a complete set of every source map.

MAPS
Base color: worn_planks_diff_1k.jpg — sRGB.
Roughness: worn_planks_rough_1k.png — Non-Color data, Roughness input.
Normal: worn_planks_nor_gl_1k.png — Non-Color data, through a tangent-space
Normal Map node. This is OpenGL (+Y), not a DirectX normal map.
Metallic: 0 for this wood. No height, displacement or AO is included here.

SCALE
The original source reports a tile about 1.4 x 1.4 meters. The Blender demo
uses a 4.2-meter floor and three repeats. Its sphere UVs are illustrative.

OTHER FORMATS
The .blend and .glb are separate downloads on the Locker3d material page.
The .blend packs its three maps. The .glb embeds its exported images and
geometry; no external texture folder is required. Different renderers and
view transforms will produce different lighting and color.

CHECKS
The source maps were downloaded, decoded and checked against the official
API checksums. SOURCE-METADATA.json records the source URLs and checksums.
No downloaded .blend or third-party Python script was executed.

https://www.locker3d.com/2025/08/worn-planks.html
