Free Glass PBR Textures (Seamless • 2K–4K)
Discover a curated library of free Glass PBR textures for windows, partitions, shower screens, bottles and decorative panels. Most entries include Base Color (Albedo) (when relevant), Normal, Roughness, Height/Displacement and Ambient Occlusion. Materials are tileable and optimized for crisp results in Blender, Unreal, Unity and D5 Render.
From Locker3D
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Discover more categories on Locker3D: abstract · asphalt · concrete · fabric · floor · marble · metal · tiles · wood
Tips for realistic glass
- Use Transmission=1.0 and IOR ≈ 1.45–1.52 (glass) in Principled BSDF.
- Drive blur with Roughness: 0.0 (clear), 0.1–0.4 (frosted), 0.4–0.7 (opaque frosted).
- Keep Normal subtle (small strength) to avoid wavy distortions unless desired.
- Add thickness for physically-correct refraction; avoid single-sided planes for hero shots.
- For real-time, enable refraction/SSR and tweak translucency; in path tracers, allow caustics where needed.
- Patterned/frosted glass: use an opacity (alpha) mask or normal-based micro-roughness map.
FAQ
Which maps are included?
Typically Normal, Roughness, Height/Displacement and AO; Albedo is included when relevant (e.g., tinted or patterned glass).
Are these textures seamless?
Yes, where applicable. Patterned/frosted variants are prepared for tiling on large surfaces.
How do I get clean refractions?
Model thickness, set a correct IOR and reduce normal strength. Use higher samples for caustics if needed.
Performance tips?
In real-time engines, limit refraction rays, use screen-space refraction and keep roughness-driven blur moderate.
Browse more: glass · all pbr textures
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