Marble on this page is for kitchens, lobbies and sculpture — polished slabs and broken edges, not a white noise texture labeled “stone.” Veins should read at counter scale. A 1–2 m tile fits most interiors; blow it up to a facade and the veins become highways. Catalog cameras want clean roughness so reflections stay sharp on the polish and dull in the pits.
Maps are dielectric: albedo, normal, roughness, height on broken pieces. Metallic stays 0. 2K is enough for a room; 4K when the lens kisses the island. Locker3d does not host 8K marble. In Blender keep color in sRGB and data maps in Non-Color or the veins will look painted on.
If you need speckled counters instead of veins, open granite. Broader masonry is under stone. Interior write-up: CC0 marble for interior viz. All files are CC0, 1K–4K, no sign-up.
4 files. View all textures · collections · 1K vs 2K vs 4K.